Definition: Checkmate occurs when a player’s king is in check, and there is no legal move to escape the threat.
End of Game: The game ends immediately with a checkmate, declaring the player delivering the checkmate as the winner.
Delivering Checkmate:
Check and Mate: The king is attacked (in check) and has no escape routes. This involves attacking the king in such a way that it can’t move to a safe square, no piece can block the check, and the attacking piece can’t be captured.
Common Patterns: Learning basic checkmate patterns such as the back rank mate, smothered mate, and more can help you win games.